A weekly wrap up of interesting news about virtual worlds, virtual goods and other social media.
LinkedIn's 2Q Earnings Soar as
Growth Accelerates
The
results announced Thursday provided the first update on LinkedIn's progress
since the company's headline-grabbing initial public offering in May.
LinkedIn's shares have more than doubled from their IPO price of $45, stirring
a debate about whether investors are overvaluing Internet companies. LinkedIn
earned $4.5 million, or 4 cents per share, in the April-June period. That
contrasted with earnings of $938,000, or 2 cents per share, at the same time
last year.
Controversy Erupts Over SpotON3D's
Patent Claims
Competing OpenSim hosting companies
are concerned that SpotON3D's
viewer plugin patent isn't original, will hinder innovation, and that the
company isn't playing fair with the broader open source community. Other
developers, however, say that SpotON3D's innovation can help energize OpenSim
adoption -- and the patent, if it is granted, may not be that burdensome to the
community.
Diablo III Will Have Real Money
Auction House
For as amazing as Diablo II
was, the economy was rather quickly ruined by the sale of virtual items. Most
of the better loot required a significant time investment - or luck - so many
players naturally flocked to the more convenient option. Blizzard, being the
savvy developers that they are, has come up with a work-around for that: A
flood of reports are coming in that Diablo III
will feature an in-game auction house that will allow you to sell and buy
virtual items (including virtual currency) for real cash.
EA Chief Vows to Keep Up With Big
Changes In the Video Game Industry
Electronic Arts chief
executive John Riccitiello said in a conference call today that the video game
industry has fundamentally changed as gamers embrace new digital alternatives
to console games - from mobile games to social games. And, he said, EA's
strategy is changing with it.
SAP Launches The Ultimate Travel
Challenge Dashboard
I find the concept of gamification fascinating so when I heard that a fellow team at
SAP was launching a game to showcase one of the company's solutions it peaked
my interest. The game was built on SAP Crystal Solutions and showcases how the product can help your business
by simulating the pressure of making informed decisions in a face-paced
environment.
Augmented Reality Kills the QR Code
Star
Augmented reality leader Layar just took its system to a whole new level by
installing a real-world object recognition protocol that's a little like
Google's Goggles. In one swoop it may have turned AR apps from intriguing,
inspiring, and occasionally useful toys into serious tools for information
discovery and, of course, advertising. Let's call it hacking the real world.
PayPal: 12M Monthly Users Are Paying
For Virtual Goods
PayPal,
which collects a lot of data on online payments, says the monetization of
digital content has come a long way since the company was launched in 1998 and
sold to eBay in 2002. Now it generates more than $1 billion in quarterly
revenue and has more than 100 million active users.